Where Is The Innovation Model in Film?

Future Predictions 12 May 2011 | 9 Comments

I just got back from LA (which is where I both attended film school and spent the majority of my professional life until about a year ago) and something struck me this time that had never occurred to me before: there is no model for innovation in Hollywood. Most of the younger folks in the [...]

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“GAME OVER”: Gaming & The Egyptian Revolution

Futurist Musings on The Fly 28 February 2011 | 1 Comment

Over the course of the Egyptian uprising, I began to notice a pattern in the language of the protest signs that gave me pause for thought. I figured if a sign was written in English then it was intended for the eyes of the English-speaking world. So perhaps there is a sense that the world [...]

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Gaming For Status

Future Predictions 1 November 2010 | 3 Comments

Whatever you thought of The Social Network, one theme was clear: social networks are about status. And I don’t mean your “status update” on Facebook in which you tell people what you are thinking, feeling or doing. I mean that thing that exists in real life which the Winklevoss twins so completely embodied called STATUS. [...]

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Gaming for Social Change

Future Predictions,Interactive Experiences,Social Change 9 April 2010 | 0 Comments

Over the last couple of weeks, the murmur of a strong movement in interactive media properties aimed squarely at the target of social change seemed louder than usual. Perhaps it was my discovery of Impact Games’ Peacemaker Game which though over two years old, existed entirely outside my radar until I heard the creator and [...]

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Vlog: Choose Your Own Adventure Stories

Interactive Experiences,storytelling 27 January 2010 | 0 Comments

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Think Videogames are Puerile? Meet Jenova Chen’s FLOWER

Interactive Experiences 16 December 2009 | 0 Comments

This is a PS3 game. Not a piece of installation art. That’s all I’ll say for now. Ponder that while I go buy a Sony Playstation. Seriously though, I’m curious – really curious. So consider this Part 1. In Part 2, I’ll discuss what this could mean in the wider space of media art and [...]

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Missed SAW VI, I was playing Farmville

Social Media and Art 26 October 2009 | 0 Comments

Chances are, you’ve been sucked in once or twice, most likely by Facebook. Farmville, Mafia Wars ring a bell? And there are lots more. As someone who didn’t really play video games as a child, and seldom played casual games before the smartphone revolution (in my head), the concept of social gaming as a real [...]

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